Wich data can be collected? TL: DR League lost if we look at the peak in 2017 some players around 1520 but this coming from a very high level and remains overall really stable and is more or less not affected by rise and fall of gaming titles like Overwatch, Dota2, CS: GO, PUBG and now Fortnite.Jul 29, 2013 When you're finished, check out the boards to join in the latest League of Legends discussions. GO TO BOARDS Is there a way to find how many players are current online? league of legends number of players online
May 13, 2017 At that time, 67 million people played League every month. To get a sense of just how much the game has grown, just take a look at the number of users in 2011, two years after the game's release in 2009: 11. 5 million players were playing League each month in 2011.
We track the millions of LoL games played every day to gather champion stats, matchups, builds& summoner rankings, as well as champion stats, popularity, Riot Games has been on an amazing journey over the last 10 years, but, its really just getting started. League of Legends currently boasts as many as 103 million monthly active players, compared to its rival, Dota 2, which only had 13. 5 million players a month in the same period.league of legends number of players online Apr 14, 2011 I've been trying to figure it out, but what is the total number of players online for league of legends? I just came over here from HoN and I know they say player online at the top, but i haven't been able to figure out how many ppl play league of legends.
LoL amount of players revealed? ! . In 2014 Riot released more exact numbers: Over 67 million players battle it out in League every month More than 27 million people play at least one game of League every day Over 7. 5 million players simultaneously play League during daily peak hours So yeah, active accounts actually means accounts that do play. league of legends number of players online Differences from Previous Years. The main differences in the number of players for each League of Legends region between 2017 and 2016 is the jump in EUW players, compared to Korea. Also North America has continued to shrink going from 16. 6 in 2015 to just 10. 8 in 2017. This could be explained by the growth of League